‘TogetherWe Achieve

‘Together We Achieve’

Online Safety

Online Safety is and important matter.

Read this page for some tips to help keep your child safe while they are using devices.

There's a jargon-busting section to explain some of the terms you might see, read and hear about. 

Using the internet to connect with others is an important part of most people's lives now. At Swanwick Primary School, we are commited to our children's online safety. This includes keeping them safe while using school's online devices and teaching them how to keep themselves safe while using their own devices at home.

At Home

It’s important to remember that the legal age to have an account on most social media – Instagram, Facebook, Youtube, Snapchat – is 13 years old.

As a parent you’ll know how important the internet is to children – they use it to learn, play, socialise and express themselves.  It’s a highly creative place of amazing opportunities.  But the technology children use every day can seem a bit daunting and you might worry about the risks your child can face online – such as bullying, contact from strangers or the possibility of them seeing illegal or inappropriate content. 

You can engage with your children regarding their use of the internet while at home.  Here are some conversation starter ideas from www.childnet.com

  • Ask your children to tell you about the sites they like to visit and what they enjoy doing online.
  • Ask them about how they stay safe online. What tips do they have for you, and where did they learn them? What is OK and not OK to share?
  • Ask them if they know where to go for help, where to find the safety advice, privacy settings and how to report or block on the services they use.
  • Encourage them to help. Perhaps they can show you how to do something better online or they might have a friend who would benefit from their help and support.
  • Think about how you use the internet as a family. What could you do to get more out of the internet together and further enjoy your lives online.

ONLINE SAFETY NEWS: Poppy's Playtime

A quick heads- up about this app, as there have been reports of children under 7 playing on it at home. There is no published age limit to the game, howevere it is horror-based, and we believe that most of the younger audience would find the imagery very frightening.

ONLINE SAFETY NEWS: Squid Game

This is a netflix TV show and is definitely not appropriate for children due to its adult themes and graphic violence. We doubt our children are watching this on TV; it is easier for parents to monitor their viewing through this route, however clips from the show are increasingly available on streaming platforms such as TikTok. Some of our children have said that they use streaming devices, so we are alerting you to this to help keep your child safe while online. If you need advice, please contact the school and the team will be happy to talk you through secruing your devices.

Reducing Risks

Here are some tips to help you reduce the risk to your child's safety while they are using an online device;

  • Make sure that parental controls are set appropriatly. You can use these to control what your children are able to do or see while they're using their devices. Although they're not a perfect solution, they can block many problems.
  • Watch for behaviour changes in your child which could indicate that they are at risk from harm online, e.g. nervousness or anxiety, unwillingness to discuss online activity, becoming secretive or withdrawn, etc.
  • Monitor your child’s activities while they are using any online device.
  • When children are searching the internet, use filtered search engines like Kiddle.
  • Check for age ratings on games and apps which they are using. Just like with movies, 18+ ratings are there for good reason!
  • Have open conversations with your child about the risks with online devices. 
  • Ensure that your child knows what to do if something unwanted happens while they are online, e.g. using the 'Report' button, and speaking to a trusted adult about it. Remind them that they won't get into trouble for speaking out, and that they have to keep themselves safe.

Reducing Risk in School

At Swanwick Primary School, we are committed to our children's online safety. This includes keeping them safe while using school's online devices and teaching them how to keep themselves safe while using their own devices outside of school. Here are some of the steps we take:

  • School's internet service is heavily filtered by our Internet Service Provider.
  • We have a current Online Safety Policy
  • When teaching Computing, our staff include online safety as part of the curriculum.
  • We run assemblies which give children opportunities to learn about and discuss online safety issues. All children are aware that if they are worried about anything, they can speak to any adult in school and are always welcome to have a chat with Miss Fogg-our Headteacher or Mr Cartwright-our Computing Lead. 

Jargon-Busting

Screen addiction

It can be challenging for parents and carers to know whether children are spending too much time on their devices. Furthermore, it's even more of a challenge to know whether a child is addicted to social media. Read the guide for information on what is known as 'screen addiction'.
a.png

Live streaming

Live streaming is the term used to describe the broadcast of a real-time video from a mobile device, tablet or games console. Live streaming opens up a world of excitement for children, where they can watch live concerts, celebrities, and connect with their friends. The 'stream' can go both ways, and there are apps which enable children to broadcast their own live streams. There are many positives to this technology, but there are dangers with it, too. Click the PDF to see the guide.
a.png

Age ratings

If you have children, it is understandable to have concerns about the films and TV shows they watch, as well as the games they play. In this guide, we take a look at the two official ways you can assess whether a particular title is suitable for your child.
a.png

Age-inappropriate content (accidental)

'Inappropriate' means different things to different people. What's acceptable for one age group may be unsuitable for a younger audience. Online, young people can chance upon inappropriate content in various ways. The guide on the right explores how this can happen, and provides tips to help keep children safe.
a.png

Online bullying

Going online makes it easier for people to say and do things they probably wouldn't do face to face. Online bullies don't get to see their victims' reactions in real life, so this can cocoon them from the real damage that they are doing. The poster on the right contains some useful information to share with your child.
a.png

Grooming

Grooming is when someone befriends and builds an emotional connection with a child to gain their trust for the purposes of sexual abuse or exploitation. They can do this both offline and online, with technology and the internet being commonly used to initiate and facilitate contact with a child. See the guide on the right for more information.
a.png

Trolling

A 'troll' is described as somebody who deliberately posts negative or offensive comments online against others. A troll will ultimately post something offensive to provoke an individual for a reaction. See the poster for more information.

a.png

Sexting

Also known as 'Youth Produced Sexual Imagery', sexting involves sending and receiving explicit messages, images or videos of a sexual nature. This content is usually uploaded on a mobile device, which can then be uploaded onto social networking sites and shared further. This is more common in adolescents, but younger children can become involved in this as well. The PDF on the right has more information and you can visit Childnet's sexting advice page for more information.
a.png

Catfishing

In this technological era, making friends online and communicating with them are normal parts of life. Unfortunately, there are people out there who may try to exploit your trust. Catfishing is when someone creates a fake online profile to trick people into thinking they are somebody else. For more information, read this guide.

a.png

Online challenges

Online or 'viral' challenges (as they are sometimes known) are constantly emerging and evolving. They're often completely innocent, raising awareness of worthy causes or simply providing amusement. However, they can have more sinister undertones, putting children at risk. More information in the PDF on the right.
a.png

Loot boxes and skin betting

Loot is anything in a game which gives the player an advantage, e.g. a weapon or special ability. A skin is a change of appearance for the player's character. Real-world currency can be used to buy loot and skins. Use of this "loot and skin" currency can be taken further by websites that use it for gambling. It’s important for parents to be aware of this activity, as it can consume considerable amounts of money and can become addictive. See the guide for more info.
a.png

App stores

'Apps' are designed to run on certain devices and are written for a specific operating system, such as Apple iOS, Windows, or Android. 'App stores' are essentially shop-fronts from where people can download free or paid-for apps. There are some tips in the leaflet to help you moderate and manage your children's use of an app store.

a.png

Children's devices

Children are using smart devices from a much younger age than ever before, so it's essential that we talk to them about how to use them safely. There are many positive benefits to this new technology - however there are plenty of downsides too. See some tips in the leaflet on the right to help you take steps to protect your family against these risks.

a.png

Home devices

As new smart devices arrive on the market, they promise to make life easier and to help our lives run more efficiently. While they are typically aimed at busy professionals, they can easily be used by children, too. See the guide on the right for more information about internet-connected devices.

a.png

VPN

A Virtual Private Network (VPN) is a privacy tool used to hide internet activity from prying eyes. With a VPN, a secure tunnel is created between your computer or phone and the other end of the connection. VPNs have many legitimate uses, but they can also be used to bypass protections, e.g. parental controls. See more information in the PDF on the right.

a.png

Here at Swanwick Primary School, we love computers and computer games. They can be great learning experiences, as well as a lot of fun! This is, of course, as long as children are kept safe online. National Online Safety, a great organisation dedicated to online safety, has published the following guides. We hope you find these helpful.

YouTube

A video sharing website and app that enables users to upload, view, rate, share and comment on a wide variety of videos. Some of our children own YouTube accounts, and many more watch YouTube videos, so we're including this guide to help parents keep their children safe.
a.png

YouTube Kids

This works just like YouTube except with added parental controls and the filtering of videos deemed inappropriate for a younger audience. It has become increasingly popular, however it isn’t always a failsafe. In some cases, parental controls are still advised. See the leaflet on the right.
a.png

Twitter

A social networking site where users can post 'tweets' or short messages, photos and videos publicly. They can also share tweets written by others to their followers. Twitter is popular with young people, as it allows them to interact with celebrities, stay up to date with news, trends and current social relevance. The guide provides tips for parents whose children use Twitter.
a.png

WhatsApp

One of the most popular messaging apps in the world. It is used to send and receive text, photos, videos and documents, as well as to make voice and video calls. If your child is using WhatsApp, there are some tips in the leaflet to help keep them safe.
a.png

Telegram

A free messaging service which is very similar to WhatsApp. Users can message each other as well as send images, videos, audio clips and other files. Users can also create groups and broadcast messages to a worldwide audience. Read the guide on the right for more information.
a.png

Snapchat

A photo-sharing app for mobile phones and tablets. The app allows users to share images and videos, and to chat with friends through voice call or text message. In a study, Snapchat was ranked the 4th most negative app in terms of having an impact on young people's health and wellbeing, with children feeling that they can use Snapchat to "make you look pretty". More info in the guide on the right.
a.png

YOLO

An anonymous question and answer app that works in combination with Snapchat. It has become hugely popular amongst children, as it offers them the opportunity to join in anonymous Q&A without having to reveal their identities. This can offer children a real sense of self-worth when they receive positive comments, but can also have serious drawbacks if abused. See the leaflet for more info.
a.png

Twitch

Describing itself as a 'community of millions who come together to create their own unique, live, unpredictable, never-to-be-repeated entertainment', Twitch is a popular platform for online gaming enthusiasts. With young children and teenagers using the platform, it's important for parents to be aware of the associated risks. See more info in the leaflet.

a.png

Reddit

A rather unique site that blends the idea of a social network with news, discussion forums and various other media. The leaflet contains some helpful tips for parents.
a.png

TikTok

A global video community where users create, share and discover 'funny and memorable moments' via short video clips - typically about 15 seconds long. See the leaflet for some helpful parents' tips.
a.png

Like or Likee

A free video creation and editing app similar to TikTok. Users can create any type of video, add their own special effects and then upload and share them with the world. The app is largely used to create short music videos which users can star in and edit. Users share their videos on the platform as well as having the option to share across other social media such as Facebook and Instagram. Due to the suggestive content that is available on the app, it has a recommended age of 16+. See the guide on the right for more info.

a.png

Live Me

A streaming video app that lets you watch live streams and broadcast your own live videos to anyone interested. The service is aimed at giving creators a "platform to reach a wide audience and share their talents and passions directly with their fans". Users can buy virtual coins and gifts and send these to broadcasters who create content 'they love', which can be redeemed for real money. See more information in the leaflet.

a.png

Tinder

A free online mobile dating app regularly used by tens of millions of people worldwide. Tinder is officially for 18+ users only, but until recently the age verification was very easy to bypass. See the guide for more information.

a.png

Tumblr

A popular social media platform and 'microblogging' site with over 463 million blogs on its platform. In Europe you must be over 16 to sign up, but the age limit is just 13 elsewhere. As with all social media, there are risks to children. Learn more about Tumblr in the leaflet.

a.png

Discord

With over 14 million daily users, Discord is one of the most popular communication tools for gamers. It allows users to create or join what are known as ‘servers’, where different users can talk in groups via
text message or voice call. There is also an option to send direct messages and make video calls. See the leaflet for some useful info.

a.png

FaceApp

Users upload images of someone's face and add interesting filters - making themselves look older, younger, appear with different hair colour, and so on. The app uses the phone's camera to take a selfie or users can use pictures from somewhere else like Facebook or Instagram. While this all sounds like innocent fun, there have been some concerns raised about the terms and conditions, and what the company is doing with all these pictures. See the leaflet on the right.

a.png

Houseparty

A live streaming app described as a face-to-face social network where people 'drop in' on each other to video chat, leave messages and hang out in groups. The recommended age for this app is 13+, but if you discover that your child is using this app, read this guide for some useful information.

a.png

Instagram

A photo sharing app that allows users to share images and videos with the world. The app has a live streaming feature where users can broadcast videos live, worldwide. There are some tips in the leaflet for parents whose children are using Instagram.

a.png

Among Us

Still going strong today, Among Us is a space-themed game where 4-10 players take on the guise of Crewmates, who must complete various tasks around their spaceship, while randomly selected Imposters must try their hardest to sabotage the others' efforts. While Among Us is a largely safe game, it's still prudent to be aware of any potential risks young ones might encounter when playing. In the guide, you'll find tips on a number of potential risks such as hacking, mild violence and inappropriate language.

a.png

Minecraft

Played by millions of children around the world. Players have the freedom to build their own landscapes and creations. They also have the opportunity to explore other people's creations with their characters, connecting to online servers which other players can create. If your child is playing Minecraft, there are some tips in the leaflet to help keep them safe.

a.png

Call of Duty: Black Ops Cold War (COD)

The 17th entry in the Call of Duty franchise, Black Ops Cold War follows the series' formula of high-octane firefights. But just how violent is it? Are there any potential risks beyond the on-screen carnage? Should children be playing it at all? The guide on the right has the answers.

a.png

League of Legends (LOL)

One of the most popular video games in the world, with millions of monthly players. Two teams of five face off in order to destroy the other's base. PEGI rates League of Legends as PEGI 12; but the terms of use state that the proper age to play is 13+. In the guide, you'll find tips on a number of potential risks such as how to monitor gameplay, how to disable in-game spending, and how to spot the signs of gaming addiction

a.png

Files to Download

Swanwick Primary School

South Street, Swanwick,
Alfreton, Derbyshire, DE55 1BZ

Attachment & relationship Aware Schools
Parent Pay Logo
School Games
CEOP Report Logo

Student Login

STAFF LOGIN
PARENT LOGIN
SCHOOL BLOGS